EICS is an international conference devoted to all aspects of engineering usable and effective interactive computing systems, ranging from traditional workstation-based interactive systems to those involving new and emerging modalities (e.g., gesture), applications (e.g., mobile and ubiquitous games) and development methods (e.g., extreme programming).
EICS focuses on tools, techniques and methods for designing and developing interactive systems. EICS brings together people who study or practice the engineering of interactive systems, drawing from the HCI, Software Engineering, Requirements Engineering, CSCW, Ubiquitous & Pervasive Systems, and Game Development communities.
EICS 2016, June 21-24, 2016, Brussels, Belgium. See the Proceedings of EICS 2016 in the ACM Digital Library.
EICS 2015, 23-26 June 2015, Duisburg, Germany. See the Proceedings of EICS 2015 in the ACM Digital Library.
EICS 2014, 17-20 June 2014, Rome, Italy. See the Proceedings of EICS 2014 in the ACM Digital Library.
EICS 2013, 24–27 June 2013, London, UK. See the Proceedings of EICS 2013 in the ACM Digital Library.
EICS 2012, 25–28 June 2012, Copenhagen, Denmark. See the Proceedings of EICS 2012 in the ACM Digital Library.
The EICS Steering Committee consists of Gaëlle Calvary, José Cressiac Campos, Kris Luyten, Michael Nebeling, Jeffrey Nichols, Laurence Nigay, Nuno Jardim Nunes, Philippe Palanque (committee chair), Fabio Paternò, Emmanuel Pietriga, Carmen Santoro, Albrecht Schmidt and Jürgen Ziegler.
Previous members of the Steering Committee we like to consider our advisory board are Prasun Dewan, Simone Diniz Junqueira Barbosa, Gavin Doherty, Peter Forbrig, Nick Graham, Michael Harrison (previous chair).
The EICS web site is maintained by Kris Luyten, except for currently-active conferences, which have their own webmasters.